3-20 Players | 20-30 Mins | Ages 10+
THIS YEAR’S MUST-HAVE PARTY GAME: The hilarious card game to play with family or friends. Best with 3-8 players, this game is for kids, teenagers and adults...
Wildly different factions vie for control of Arrakis through alliance and treachery
2-6 Players (best 5-6) | 120-180 Mins | Ages 14+
Imagine you can control the forces of a noble family, guild, ...
Influence, intrigue, and combat in the universe of Dune.
1-4 Players (best 3-4) | 60-120 Mins | Ages 14+
Dune: Imperium blends deck-building and worker placement in a deeply thematic new strateg...
1-6 Players (best 4) | 30-60 Mins | Ages 8+*Each Purchase comes with the Happy Troll Base Game, Along with Furious Orc & Floating Eye Kickstarter expansions*Dungeon Party is a quick-play fan...
In Dungeons and Dragons: Dungeon Scrawlers: Heroes of Undermountain, you and other adventurers are drawn together to delve into Undermountain, an immense underground of dungeons created by the Mad ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '