You are dwarves laying tunnel cards to get gold: but which one of you is the traitor?
3-10 Players | 30 Mins | Ages 8+
Features: Hand Management, Hidden Roles, Map Addition, Network and Route ...
You and your fellow dwarves are digging for gold in a maze of mining tunnels. But, beware! Some of the miners are saboteurs trying to foil your efforts and steal all your hard earned gold.
To find ...
For 20 years, the dwarves have been searching the caves for valuable gold. Saboteurs try to hinder their efforts.
Lay pathway cards to create an intricate tunnel and explore the mines in t...
Do unto others...!Both dwarves have to choose: Will they build their tunnel together or will they try on their own?In either case, you will have to try to sabotage your opponent at the right time.P...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '