Join a Mysterious Journey... An Infernal Puzzle Box, delivered by a Hellrider of Elturel, has been stolen from the party of adventurers. Determined to reclaim their box of infernal secrets, one of ...
It's a cockroach. It's a fly. Will you call the bluff or pass on a trick of your own?
2-6 Players (best 5) | 20 Mins | Ages 8+Cockroach Poker is a reverse set collection game that has nothing to ...
Give your team clever one-word clues to help them spot their agents in the field.
2-8 Players | 15 Mins | Ages 14+
Features: Communication Limits, Memory, Push Your Luck
Theme: Card Game, D...
Give your team clever one-word clues to help them spot their agents in the field.
2-8 Players | 15 Mins | Ages 14+
Features: Communication Limits, Memory, Push Your Luck
Theme: Card Game, Deduc...
Swap one-word coded clues with your partner, trying to identify specific word cards.2 Players | 14 Mins | Ages 11+
Codenames Duet keeps the basic elements of Codenames — give one-word clues to...
Swap one-word coded clues with your partner, trying to identify specific word cards.2 Players | 14 Mins | Ages 11+
Codenames Duet keeps the basic elements of Codenames — give one-word clues to...
Codenames: Harry Potter is an easy to learn cooperative word and picture deduction game for Harry Potter fans of all levels, based on the award-winning game Codenames.2-4 Players | 15-30 Mins ...
What are these strange symbols on the map? They are code for locations where spies must contact secret agents!2-8 Players (best 6,8) | 14 Mins | Ages 10+
Two rival spymasters know the agent in...
Give your team clever one-word clues to help them spot their agents in the field.2-8 Players (best 6,8) | 14 Mins | Ages 10+
Codenames: Pictures, the multiple award-winning social picture game...
Give your team clever one-word clues to help them spot their agents in the field.2-8 Players (best 6,8) | 14 Mins | Ages 14+Codenames, the multiple-award-winning social word game is becoming a...
In Codenames Duet, you're no longer competing — you're teaming up with a fellow operative (or operatives in a group game) for an exciting cooperative experience. The mission? Work together to find ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '